Uncoupling - Further testing

I think this is about my 8th test in total for uncoupling so far, and points that need to be attented to now also include: more of a POP with the removal of the machine its not very apparent at

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A Bit2Much Left4Dead2

Guess what inspired this bit of doodling? (Hint: one of the best games out this year) Anyway, its something I'd like to finish and colour once I have a few of these other bits of work finished and handed in.

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Fossil Frolics

A trip to Birmingham University small museum and fossil collection brought a whole new kind of life drawing to us, instead of having soft fleshy forms and drapery to portray, it was geology and textured bones and fossils. One small monkey

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A Mixed Bag

Progress has been a lot slower than I would have liked this week due to sorting out car accident repairs and insurance (boring), becoming a recent uncle (exciting), chasing after missing post (aggravating) and a heavy stinking cold (snottifying). Anyway, enough

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Uncoupling Test 3

looks like a robot - too rigid and smooth - needs some more ease in and ease out lipsyncing is mostly ok one or two tweaks could do with being done should have had the head bob down on the shoulder

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Spirited Away

This motion picture by Hayao Miyazaki of Studio Ghibli tells the tale of a young girl lost in a fantasy land of spirits, trying to rescue her parents, but interwoven with several smaller stories of a faceless being, a dragon/spirit

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Uncoupling Test 2

Another quick test of the first part of this, still very choppy needs a lot more frames putting in also here are a few things that I need to implement: make the shoulder raise/shrug more visible, exaggerate it more add

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Break it Down, (it's Hammertime)

To get a good handle on this sound clip project I'm breaking the entire clip down into three separate chunks. The first is the first scene with the upset scientist girl, the second is the first half the second scene up

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Uncoupling Test 1

This is just a quick test for the first part of the uncoupling animation, testing that I'm getting all the timing right for my movements and some of the lip syncing. Feedback welcome please!

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I Met the Walrus

Based off a recorded interview John Lennon (of the Beatles) had with a 14 year old boy after he blagged his way into his hotel, this animation is all about showing the visual movement of thoughts in this young boys head,

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Animatics

Here is a very simple animatic completed for the planning of my sound clip project. An animatic is a usually simple animation (but can just be stills) to help with timing a piece, as well as getting a more visual idea

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Crash goes today's productivity

Yep, that underneath is my bed, and between them are my sketchbooks and a few frames of animation. Ho-hum.

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Dopesheets and Storyboards

For this sound clip animation project, we are looking at effectively planning and possibly lip-syncing and animation, and so we are welcomed to the world of dope-sheets. Simply a table that allows you to plan elements of an animation, from dialogue

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Life Drawing Continued

A few further pieces of life drawing, concentrating again on moving models and quick sketching, as well as looking at foreshortening. I think I need to start using some other mediums and colours etc. Get a bit more experimental. Overall though,

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Getting Jilted

A quick post to get a video online I recorded of the wonderful amateur dramatics of Ashton, helpfully acting out the first half of my sound clip, to help with the lip syncing as well as reactions and movements to this

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Good Vibrations

This is just a little video I found called Good Vibrations by French animator Jérémy Clapin, if you haven't already seen it, its only four minutes long, so give it a watch,  I thought it was a beautifully told little

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Why Hello There

Drawing this little animation did not take long, neither did colouring it in on photoshop. But it drove me to distraction trying to make it into a gif with a transparent background. But at least I've learnt something from doing it

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Bad Acting 101

This is just a preliminary test of how the two voices in this video could be lip synced, I followed Arun's example and decided to lip sync myself along to the two voices, but now think I actually need something similar

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Are You Trying To Say You're Jilting Me?

Just a few early character deisgn pages for my next project, a piece where we are all given a 10-second sound clip to animate something of our choosing too, and this can include lip syncing if we have  the time/inclination.Still in

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Flip Festival (Day 2)

Open Shorts 2The Hidden Life of the Burrowing Owl (Mike Roush)This mix of more traditional animation along with real-life backgrounds and a documentary-style voice over was original and like nothing I'd really seen before, yet reminded me of all the Saturday

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Flip Festival (Day 1)

With the festival finally started at 9:30 Friday morning, it was good to see and mingle with the turnout and meet some like-minded individuals, from the Bostin Heroes stall to other students from around the area. The first event kicked

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Flip Festival Launch

Animation in the West Midlands: A Snapshot For the start of the Flip festival there was a small opening event at Millenium Point, Birmingham, which consisted of a small panel of professionals from the animation industry speaking about the state of

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Rocketman Evaluation

To conclude the 6 week/20second animation project (for now) I produced the short "Rocketman" after a long and experimental production pipeline. This being the first time I had produced any animation to this timescale and length, everything was a case of

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More: Getting to Rocketman

From the first brainstorm to storyboarding, these are a few excerpts from my reflective visual journal for the 10-20 second animation project which culminated in the production of my short, "Rocketman". These pages of scribbles and notes were vital to working

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